Plans to make a 'Game of Thrones' video have not progressed since 2005.
Obsidian Entertainment CEO Feargus Urquhart has revealed he turned down an offer to develop a 'Game Of Thrones' video game in 2005, which was well before the narrative was turned into a hugely successful TV show for HBO, starring Emilia Clarke.
Explaining his thinking, Feargus said: "My feeling was, understanding the IP at the time, it's about this political intrigue, and people's connection to the IP is to all these characters - that's how the books are written, each chapter is a person and what's happening to them."
Feargus revealed that the design practicality of the proposed game stopped him from pressing ahead with the project.
Speaking to EuroGamer, Feargus shared: "Other than what weird stuff is going on beyond The Wall, and the dragons, and some hint [of fantasy/magic], there are no magic users, there are no clerics, no thieves.
"Basically there's dudes with swords and armour and a little bit of mysticism, but within the main land [the Seven Kingdoms] there's no goblins, no kobolds..."
Obsidian co-founder Chris Parker revealed there was an additional reason as to why the idea never panned out.
He said: "You can't give the player a character they can play that is important in this world.
"All of the important characters are all clearly spelled out and you can't even really go have a conversation with them."
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