'Destiny 2' developers want to continue to push "carry culture" in their game.
The developers at Bungie are currently hard at work creating the hotly anticipated sequel to the 2014 online only first-person shooter 'Destiny', and have said that they like the idea of high skilled players helping those at a lower level get through a mission, as it brings the players closer together.
Designer Rob Engeln said in Bungie's latest podcast: "Destiny could be a game where some of these really high-skilled players can take other people who aren't necessarily up to the challenge on their own along, bring them through it, and give them a really cool reward that's also a memory. That's something that's really valuable to us, and when we were talking about what do we want the ritual game in Destiny 2 to look like, preserving that carry culture was one of the things that [game director] Luke [Smith] told me mattered most to him."
Whilst Luke himself added that the idea of "carry culture" urges the community to be more "helpful" to one another.
He said: "It leads to a community of folks who are, in many ways, helpful. You're creating alliances and allies, even if it's just for a night."
Meanwhile 'Destiny 2' will be opening for beta testing for people who have pre-ordered on PlayStation 4 consoles on Tuesday (18.07.17), and for Xbox One users on Wednesday (19.07.17).
Everyone who hasn't pre-ordered the game can jump in to the beta on July 21, and the beta closes on July 23.
PC users will be getting their own beta testing in August, though no confirmed date has been announced as of the time of writing.
'Destiny 2' launches in full on September 6 for consoles and on October 24 for PC.